Beginning C# Game Programming by Ron Penton (PB, 2005)
Content Description: Conquer the basics of C#. Learn the basic concepts; examine interfaces, exceptions, file access, and random numbers; create a basic framework for your game projects; learn how to gather user input by using DirectInput; improve your graphics programming by creating a Direct3D device; use DirectSound to add sound effects to your game. Includes CD.
Condition Description: Very good. No defects noted to text pages or binding.
Publisher: Thomson Course Technology
Number of Pages: 318
Dimensions: 7 1/4" x 9" x 7/8"
Country of Manufacture: U.S.A.